package org.liveboardgames.agricola.domain.player;

public class Score {

  public int fields;

  public int pastures;

  public int grains;

  public int vegetables;

  public int sheep;

  public int boar;

  public int cattle;

  public int freeSpace;

  public int fencedStable;

  public int clayHouse;

  public int stoneHouse;

  public int familyMember;

  public int cards;

  public int specialPoints;

  public int getFields() {
    return fields;
  }

  public void setFields(int fields) {
    this.fields = fields;
  }

  public int getPastures() {
    return pastures;
  }

  public void setPastures(int pastures) {
    this.pastures = pastures;
  }

  public int getGrains() {
    return grains;
  }

  public void setGrains(int grains) {
    this.grains = grains;
  }

  public int getVegetables() {
    return vegetables;
  }

  public void setVegetables(int vegetables) {
    this.vegetables = vegetables;
  }

  public int getSheep() {
    return sheep;
  }

  public void setSheep(int sheep) {
    this.sheep = sheep;
  }

  public int getBoar() {
    return boar;
  }

  public void setBoar(int boar) {
    this.boar = boar;
  }

  public int getCattle() {
    return cattle;
  }

  public void setCattle(int cattle) {
    this.cattle = cattle;
  }

  public int getFreeSpace() {
    return freeSpace;
  }

  public void setFreeSpace(int freeSpace) {
    this.freeSpace = freeSpace;
  }

  public int getFencedStable() {
    return fencedStable;
  }

  public void setFencedStable(int fencedStable) {
    this.fencedStable = fencedStable;
  }

  public int getClayHouse() {
    return clayHouse;
  }

  public void setClayHouse(int clayHouse) {
    this.clayHouse = clayHouse;
  }

  public int getStoneHouse() {
    return stoneHouse;
  }

  public void setStoneHouse(int stoneHouse) {
    this.stoneHouse = stoneHouse;
  }

  public int getFamilyMember() {
    return familyMember;
  }

  public void setFamilyMember(int familyMember) {
    this.familyMember = familyMember;
  }

  public int getCards() {
    return cards;
  }

  public void setCards(int cards) {
    this.cards = cards;
  }

  public int getSpecialPoints() {
    return specialPoints;
  }

  public void setSpecialPoints(int specialPoints) {
    this.specialPoints = specialPoints;
  }
}
